
How To Play Animation Through Script? - Unity - Stack Overflow
Jun 2, 2020 · You are welcome, So when Animator (Animator Controller) is considered to be a component, A component can be referenced using 1. Animator animator = …
Unity Animator, how can I delete the default transmission?
Jun 21, 2022 · Unity Animator, how can I delete the default transmission? Asked 3 years, 5 months ago Modified 9 months ago Viewed 5k times
Unity Animator SetTrigger not resetting to default
May 19, 2021 · 12 the Animator "SetTrigger" will set the animation to false once it's done -> Nope! The only thing it does is resetting the trigger itself once it was used for a transition, it doesn't mean the …
How should I make Unity wait for an animation to end completely?
Jun 9, 2023 · Again, most likely because the Animator needs a moment to load each animation before retrieving the data of each clip properly. - Using AssetDatabase.LoadAssetAtPath<> () Which should …
Change the speed of animation at runtime in unity c#
Sep 16, 2016 · 26 I want to change the speed of animation to my desired speed during runtime of a program. I have an c# script and animator controller attached to the game object. The default speed …
How to access animation parameters in Unity C#?
Sep 3, 2015 · 1 Simple Question, I created an animation of the a sprite and I added a Bool to say that he can Attack. When this bool is true it allows him to attack, and move into the attack state. Can …
How to wait until animation is finished when using Animator?
Nov 11, 2021 · Designing your animation using Unity's Animator window and using states, parameters, and transitions will be easier to manage than doing it through code, especially as your animators …
How Reset Unity Animator And Animation Clip? - Stack Overflow
Dec 8, 2022 · I'm working on 2D game in unity and the game has several animation clip like : Idle, Idle Stomach, Figure and etc. Also I have two section in my scene: 1- home 2-character My default …
How to Switch Between two Animations in Unity - Stack Overflow
May 19, 2017 · You probably have an Animator on the horse, if not, create one and put it both the animations. After you've created the Animator, open it up by going to Window -> Animator. In the …
unity game engine - how to check animator state is finished unity3d ...
May 9, 2017 · Below is my script, I want to check that animator state finished or not. If animator state (animation) is complete then do some action, but I am enable to do so, Thanks in advance. using …